| Makale Türü |
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| Dergi Adı | Education and Information Technologies (Q2) | ||
| Dergi ISSN | 1360-2357 Wos Dergi Scopus Dergi | ||
| Dergi Tarandığı Indeksler | SSCI | ||
| Makale Dili | Türkçe | Basım Tarihi | 05-2021 |
| Kabul Tarihi | 09-11-2020 | Yayınlanma Tarihi | 06-01-2021 |
| Cilt / Sayı / Sayfa | 26 / 3 / 3293–3326 | DOI | 10.1007/s10639-020-10382-2 |
| Makale Linki | http://dx.doi.org/10.1007/s10639-020-10382-2 | ||
| Özet |
| The aim of this study is to examine mediations of parents who make digital games played by 60–72 months old children accessible, and the contents of the digital games played by children educationally. In this research the convergent parallel mixed research method that include both qualitative and quantitative research methods was used. The study group of the research consists of 109 parents. In the research, two data collection tools as a survey and a questionnaire were used. The data collection tools were developed by the researchers. Qualitative data of the research consist of parents’ opinions and the digital games their children play. Quantitative data were collected with the questionnaire form. As a consequence of combining quantitative and qualitative data and evaluating them as a meaningful whole, it was established that children of parents using a parental mediation consciously play digital games with … |
| Anahtar Kelimeler |
| Communication | Digital game | Digital learning environments | Parental mediation | Preschool education |
| Dergi Adı | Education and Information Technologies |
| Yayıncı | Kluwer Academic Publishers |
| Açık Erişim | Hayır |
| ISSN | 1360-2357 |
| E-ISSN | 1573-7608 |
| CiteScore | 11,8 |
| SJR | 1,654 |
| SNIP | 2,689 |